by greyarea » Sat Feb 08, 2014 12:44 pm
The chest is buried in the rubble quite well. It takes half an hour for you to dig it out: one large brick from the moathouse wall that rested on the lid took four of you nearly ten minutes to remove.
A check by your resident rogue reveals no traps and the chest is not locked, but the latch was damaged in the burying, it seems. It takes a few minutes to bust it open. Once you do, it seems that it was worth it. The chest holds 2,000 cp, two bolts of fine cloth worth 60 gp each, a crystal flagon and four goblets (the set worth 80 gp), an inlaid wooden box with ivory handles and decorations (45 gp), and four arrows inscribed with runes and marked by copper strands inlaid in them (arrows +1).
As you examine the loot, the hold person spell wears off. The bandit struggles for a bit but soon realizes that it is useless.
Actions?
Hit points and marching order
--Rilo 9/9
Effric 6/8 <3>
--Calthas 8/8
Tavin 5/5
Father Redmond 9/9 <4/2>
Caydon 6/6
--Thurwin 5/5 <sleep>