Making The Burrwood Institute.

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Re: Making The Burrwood Institute.

Postby Agrippa » Fri Nov 14, 2014 9:50 pm

I'm trying to put together a list of classes with their teachers for you to help me flesh out. I haven't come up with names for them yet, but I do have the strictly magical teachers down by character type and classes they offer. Let me know if you'd like to help.

School of War (martial arts of all kinds including tactics, strategy and logistics)
classes
Close quarters martial arts
-beginner close quarter weapons-based martial arts
--advanced close quarter weapons-based martial arts
--supernatural close quarter weapons-based martial arts
-beginner unarmed martial arts
--advanced unarmed martial arts
--supernatural martial arts
Missile-based martial arts
-beginner bows
--advanced bows
-beginner crossbows
--advanced crossbows
-beginner slings
--advanced slings
-beginner fire arms
--advanced fire arms
--missile-based supernatural martial arts
Tactics, strategy and logistics

College of Savants and Sorcerers (sorcery, ritual magic, occult lore, potion making, and gramarie (magical engineering))
teachers and classes
-benevolent witch queen and philanthropic heiress, prone to shouting and profanity whenever the Eastern magician sets off fireworks while she's preparing for class
--ritual magic (favoring wards, divination and protection), potion making and some sorcery (favoring healing and plant related magic with control over fire and telekinesis)
-shady street mage with contacts and a dark past, dark present also included
--occult lore and ritual magic (specializing in illusion, summoning and banishing)
-hardboiled elementalist/magical detective
--sorcery (favoring elementalism and utility magic with a little bit of telekinesis), occult lore, ritual magic (specializing in divination, binding and summoning) and investigation
-ancient Asian-like occultist and potion maker with a heart of gold, a mind like a steel trap, a sharp tongue and a storage container's worth of homemade illegal fireworks
--occult lore, ritual magic (focusing on binding, banishing and expelling spirits, breaking and bestowing curses and delayed of conjuring fire and other elements), occult lore, potions making and fireworks manufacturing (unofficial)
-a good natured magical engineer and alchemist who can reshape reality using his understanding of the laws of nature, occasionally while drunk
--magical engineering (focusing on transmutation, creating pocket dimensions, artificially grown life and artificial intelligence)

Natural Philosophy (physical sciences and the study of earthly beasts)

Academy of the Humanities (history, architecture and investigative journalism)
Agrippa
 
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Joined: Thu Jan 06, 2011 3:35 am

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