(As for the hobgoblins, they are WAY too deadly compared to earlier edition hobgoblins. They have a thing called "Martial Advantage" that gives them HUGE damage bonus when they have an ally within 5 feet of their target. Fighting more than one hobgoblin is a BAD idea for a party of Level 1 PCs. There is a thread on ENWorld I have been reading about it. The ability is poorly described - as written all I can envision is a hobgoblin pulling out a deck of MtG cards, flipping one 90 degrees, and huge wound appears in the target. There needs to be some better kind of description for it that doesn't break "being in the game world" as right now it feels like "at the game table.")
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I saw that. Im not liking it. It seems too much like 4th. Like its a special power in a video game.