by rabindranath72 » Thu Jan 27, 2011 12:46 pm
I am going to use RoCC in my new Known World campaign set in the Grand Duchy of Karameikos, with the Mentzer rules. We are at the third session (next Saturday) and the PCs are exploring the ruins described in module B5 Horror on the Hill, which has some elements which can be easily tied to Mythos stuff (e.g. the god/idol described on the doors of the monastery is definitely Tsathoggua).
Regarding the general tone of the campaign, I am not following GAZ1 (which increases the population of the duchy by an order of magnitude w.r.t. the Expert set), rather B10 Night's Dark Terror, which gives a definitely more savage and wild picture of the Grand Duchy.
The humanoid tribes in the dark forests worship Shub-Niggurath, for example. The ancient Hutaaka people worship Nyarlathotep, while the Traladarans, while on the surface are "modern" and with an organised religion centered around the worship of the immortals Halav, Petra and Zirchev, still hold secret rites and festivals along the coasts and worship Dagon.
Also, the cosmology I am using is the one described by Frank Mentzer in the Immortal set, in which there are no gods, only Immortals. And Immortals do not grant spells to the clerics, which acquire their abilities only by study, meditation and faith (essentially serving their alignment.)
One of the players will create a new PC the next session. He wants to play a Cleric, so it might be fun to allow him to play a Sea Blood character! I am not planning to use the other RoCC races (except as NPCs) but all of the rest I will make use of.