[Fanzine] Gauging Interest

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What Would Your Involvement Most Likely Be?

I would probably contribute something (art, writing, maps, etc.) to the first issue. I would expect to get a free copy of the PDF at the very least.
8
32%
I would contribute, but I don't work for free. I would expect a free copy of the PDF plus some type of freelance pay.
2
8%
I would be willing to pay a nominal fee for a decent fanzine, but I probably won't contribute anything.
12
48%
It's a fanzine. Heck no I'm not going to pay for it! It should be given out for free.
3
12%
 
Total votes : 25

Re: [Fanzine] Gauging Interest

Postby elf23 » Sun Nov 17, 2013 10:28 pm

I've been busy lately, but will get something to you by the end of the month Pete!
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Re: [Fanzine] Gauging Interest

Postby Eldrad » Thu Dec 05, 2013 2:56 am

Just got my copy. Really a very professional looking publication. Top quality and I am not saying this because I have an article in it.
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Re: [Fanzine] Gauging Interest

Postby petespahn » Sat Dec 21, 2013 11:09 pm

The New Year has come early! Originally scheduled for a January 1st release, Brave the Labyrinth - Issue #3 is now available for download!

Brave the Labyrinth is a quarterly fanzine published by Small Niche Games for the Labyrinth Lord™ roleplaying game community. It consists of fan-created material designed to cover all types of Labyrinth Lord™ and Advanced Edition Companion™ gaming.

In this Issue you get:

-Eight (8) New Dwarven Magic Items
-One (1) Tavern Map
-Goblinoid Character Class and Subclasses
-Rat Humanoid Race (with 6 different types)
-Beast Rider and Bard Classes
-Grimp Race/Class
-One (1) Adventure for 1st-3rd Level Characters (Red Rope Run)
-One (1) Article on elves
-Three (3) New Monsters
-Twenty-four (24) New Magic Candles
-One (1) Review of the adventure Dark Times in Brighton

Download Brave the Labyrinth - Issue #3 for FREE!

http://www.rpgnow.com/product/123665/Br ... -%28PDF%29
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Re: [Fanzine] Gauging Interest

Postby greyarea » Sun Dec 22, 2013 1:24 am

Another excellent issue, every article was good. I particularly liked the Dwarven Items, the Beast Rider and Bard classes, and the candles. The article on Elves was fascinating.
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Re: [Fanzine] Gauging Interest

Postby petespahn » Sun Dec 22, 2013 2:12 am

greyarea wrote:Another excellent issue, every article was good. I particularly liked the Dwarven Items, the Beast Rider and Bard classes, and the candles. The article on Elves was fascinating.

My favorite article has to be the Grimps. I want to PLAY one so bad it isn't even funny.
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Re: [Fanzine] Gauging Interest

Postby artikid » Sun Dec 22, 2013 7:03 am

greyarea wrote:Another excellent issue, every article was good. I particularly liked the Dwarven Items, the Beast Rider and Bard classes, and the candles. The article on Elves was fascinating.

I wrote the article on elves, thank you :-)
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Re: [Fanzine] Gauging Interest

Postby jackel » Wed Dec 25, 2013 5:45 am

I think it was great. Everyone should be proudof the job that was done.
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Re: [Fanzine] Gauging Interest

Postby petespahn » Wed Dec 25, 2013 6:49 am

jackel wrote:I think it was great. Everyone should be proudof the job that was done.

I agree. It's really something special to see everyone come together on these issues and submit such great content (about 90% of which is Open Content). Talk about community support! Thanks guys!

Pete
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Re: [Fanzine] Gauging Interest

Postby jackel » Wed Dec 25, 2013 5:08 pm

Ok Pete, I am bit ob the slow side. I rhought it all was open content.. Please explain the open content deal.
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Re: [Fanzine] Gauging Interest

Postby petespahn » Thu Dec 26, 2013 1:28 am

jackel wrote:Ok Pete, I am bit ob the slow side. I rhought it all was open content.. Please explain the open content deal.

Hi Jackel - some authors submit open content while others submit under copyright for others to enjoy but not republish. The OGL page in the back defines which is which.
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