After descending the long flight of steps, you pass north about 20' into a natural chamber some 70' wide and 50' deep. You have ignored a narrow passageway to your left (west) in order to enter this area, for your light has glinted off something on the far wall of the place. Now you see that there are weird faces carved in bas-relief around the walls of this cavern. There are, in fact, six such visages hewn from the rock itself. Each face is by the side of one of six tunnels leading off in one direction or another from the cavern to unknown. Although each face is slightly different from its fellows, all are strange and doleful looking: one has doglike ears, another protuding tusks, a third drooping wattles, etc. There seems to be no relationship between the size of the passageway and the stony visage beside it. Nothing else in the chamber seems remarkable. There are a few stalactites on the ceiling above, a few fallen to the floor amid a handful of stalagmites.
Actions?
Hit points and marching order
Grimes 46/46
--Dandy 33/33 < CLW x6, Speak With Animals, Hold Person, Find Traps, Augury, Silence 15', Remove Curse, Dispel Magic, CSW, create food and water >
Castinus 34/34
--Furuk 59/59
Dieter 31/31 < magic missile x2, sleep, continual light, stinking cloud, slow, Evard's black tentacles, arcane eye >
--Acquaire