Skull Mountain: Approach

greyarea's Labyrinth Lord game

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Re: Skull Mountain: Approach

Postby Surfing HalfOrc » Thu May 12, 2011 1:02 pm

As the rest settle in for the evening, Maeglin settles in to trance, and study his spells anew. His usual spells of misdirection and charm do not seem as useful in a lair of cultists as they are around a gaming table.

Looking over his spellbook, he flips to the spells he normally avoided, and selects the following:
1st
Sleep
Magic Missile

2nd
Mirror Image

The signs and glyphs from his notes and writing settle into his mind while he meditates, and soon he feels their power itching at the side of his head. The urge to scratch is strong, but experience has shown that scratching is useless. The Shield spell looked good, but hopefully he would be able to keep those with real armor and weapons between himself and those with sharp and pointy things in their angry hands.

"Like you, I do not sleep, but please do not disturb me until it is my turn to watch, or until morning," says Maeglin to Anadrea. When the elf woman nods, he closes his eyes and allows his mind to enter the space between spaces known only to elves.
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Re: Skull Mountain: Approach

Postby greyarea » Thu May 12, 2011 3:09 pm

You set up for camp with Furuk taking the first watch.
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Re: Skull Mountain: Approach

Postby Professor P » Thu May 12, 2011 3:35 pm

KALVAIN

...lays hands on Furuk to heal his wounds.

"Good cleric of Belenus, would you be willing to yield some divine healing to me to cleanse this arrow wound?" he asks Dandy.

"I will take the last watch."

KALVAIN finds a place to sleep.

((OOC: What are the rules on sleeping in armor?))
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Re: Skull Mountain: Approach

Postby greyarea » Fri May 13, 2011 1:21 am

Kalvain "lays on hands" on Furuk, healing his burns completely. (8 HP healed, cannot use again until a full night's rest)
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Re: Skull Mountain: Approach

Postby Craigers07 » Fri May 13, 2011 3:03 am

Nearing the end of his watch Furuk hears voices and spots movement through the murder hole. He immediately alerts Anadrea to the situation. “There are more cultists on the way elf!” he says in a direct but soft tone.

Furuk begins waking the companions closest to him. One at a time he shakes them awake. Upon waking each one he says, “More cultists!” and points towards the room entrance. He moves quickly but tries to keep the noise to a minimum.
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Re: Skull Mountain: Approach

Postby Spanningtree » Fri May 13, 2011 3:27 am

Dieter will go to one of the fires and either find a stick that is alight in the fire that he can handle or find a piece of wood in the pile that he can ignite quickly. Having done that he will move to where his line of powder in the murder hole room ends and wait to see what comes down the hallway.
Anall nathrack uthos bethos doss yell yenva. -Merlin
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Re: Skull Mountain: Approach

Postby Scalydemon » Fri May 13, 2011 4:20 am

Anadrea

Rather abruptly wakes up the rest of her comrades.

"Wake up.We may have company.." She whispers

Let the red dawn surmise
What we shall do,
When this blue starlight dies
And all is through.


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Re: Skull Mountain: Approach

Postby greyarea » Fri May 13, 2011 11:53 am

It's quiet. You hear nothing coming, you see nothing coming.
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Re: Skull Mountain: Approach

Postby Professor P » Sat May 14, 2011 7:42 pm

KALVAIN

Abruptly awakened, KALVAIN instinctively grabs his sword and shield and stands at the ready. He whispers after seeing no apparent danger, "What is it?"
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Re: Skull Mountain: Approach

Postby Craigers07 » Sun May 15, 2011 5:47 am

Furuk whispers to Kalvain, “I heard some voices through the murder hole a few minutes ago. My guess is there are more cultists and they may be as far as the statue room by now. It's probably best that we stand guard a few minutes.”

He looks to Kalvain for his reaction and hopes he doesn't dismiss him as just another dim-witted half-orc.
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