6. The Stone Wood

Moderator: tumblingdice

6. The Stone Wood

Postby tumblingdice » Sun Feb 03, 2013 12:06 am

Day 16, Loshdain, Thaumont 16th, Dymrak Forest, dawn

A steady rain snaps you, grudgingly, out of the best night's sleep you can remember. A harsh wind whistles through the trees, and you're forced to huddle over a cold breakfast with no fire. Your horses slop up the soaked oats you left out dry minutes before. You find no pleasant distractions to keep you from investigating the valley, and its strange petrified forest right away.

Facing south, you can see that the Stone Wood extends as far as you can see to your left (east). You can't be sure from your present location, but it seems to continue to your right (west) for another mile or so. One thing you can be sure of, however, is that you don't see any indication of a petrified forest on Vlack the dead hobgoblin's map.

Yet, somehow, here it is.

Actions?
Get thee to the dungeon. Get thee to the dungeon forthwith. Pass not the barbican. Amass not 200 GP.
User avatar
tumblingdice
 
Posts: 2729
Joined: Sat Dec 18, 2010 4:12 pm
Location: Southern NH

Re: 6. The Stone Wood

Postby greyarea » Sun Feb 03, 2013 12:28 am

Tret, rogue

If we're in, we're in deep. Let's head west. I'll take the van.
User avatar
greyarea
 
Posts: 4595
Joined: Wed Dec 15, 2010 5:45 pm
Location: Chicagoland, IL

Re: 6. The Stone Wood

Postby tumblingdice » Sun Feb 03, 2013 12:47 am

Tret, are you trying to go around the forest, or into it?
Get thee to the dungeon. Get thee to the dungeon forthwith. Pass not the barbican. Amass not 200 GP.
User avatar
tumblingdice
 
Posts: 2729
Joined: Sat Dec 18, 2010 4:12 pm
Location: Southern NH

Re: 6. The Stone Wood

Postby greyarea » Sun Feb 03, 2013 2:32 am

Tret, rogue

Let's head right in.
User avatar
greyarea
 
Posts: 4595
Joined: Wed Dec 15, 2010 5:45 pm
Location: Chicagoland, IL

Re: 6. The Stone Wood

Postby kipper » Sun Feb 03, 2013 6:41 pm

Renardius (Cleric)

Renardius nods approvingly at Tret's boldness.
User avatar
kipper
 
Posts: 755
Joined: Thu Dec 16, 2010 11:53 pm
Location: Vancouver, BC, Canada

Re: 6. The Stone Wood

Postby badams30 » Sun Feb 03, 2013 7:37 pm

Athelstan - Fighter

Athelstan also nods in approval of Tret's plan.
He reverses his cloak so that the bright blue and duchal crest are prominently visible on the back, and he adjusts his gear, finally departing into the wood with the others.
He mumbles as they enter "No more lurking about in the dark, it's time to go toe to toe with whomever is behind this."

OOC: Of course there's no proof that heading in here will catch the culprits either, but to Athelstan's small brain, this is better than digging through goblin poop and junk in their lairs...
User avatar
badams30
 
Posts: 3979
Joined: Mon Aug 15, 2011 4:08 pm
Location: Apex, NC

Re: 6. The Stone Wood

Postby tumblingdice » Sun Feb 03, 2013 10:31 pm

Following Tret's lead, you enter the Stone Wood. This petrified forest is an eerie and silent place, with little or no color to relieve the gray stone of the stiff, blighted trees and undergrowth. The trees were transformed while in full leaf, and now form a dense, opaque canopy which draws a shadowy, twilight gloom over the forest floor. Occasional columns of rainwater drip on to the forest floor from holes in the foliage above, collecting in shallow pools created over the centuries by erosion.

The only living things here are patches of pale moss and lichen on the tree-trunks and limp, web-like creepers hanging like shrouds from the branches. Occasionally, you catch sight in the dim light of what you think is a deer, or a fox, or even a boar. The creatures stand utterly still, though, and upon closer inspection, you realize that they are as lifeless as the trees.

You manage to keep control of your horses, though not without effort. Occasionally, you need to dismount and smash through petrified undergrowth with your weapons in order to continue. After about half an hour, you come upon what appears to be a trail. To your left it heads southeast, winding further into the forest. To your right, it goes northwest, back toward the edge of the wood.

Actions?
Get thee to the dungeon. Get thee to the dungeon forthwith. Pass not the barbican. Amass not 200 GP.
User avatar
tumblingdice
 
Posts: 2729
Joined: Sat Dec 18, 2010 4:12 pm
Location: Southern NH

Re: 6. The Stone Wood

Postby greyarea » Sun Feb 03, 2013 11:16 pm

Tret, rogue

Tret follows the trail southeast, deeper into the forest. He motions to the others to follow.
User avatar
greyarea
 
Posts: 4595
Joined: Wed Dec 15, 2010 5:45 pm
Location: Chicagoland, IL

Re: 6. The Stone Wood

Postby kipper » Mon Feb 04, 2013 3:02 pm

Renardius (Cleric)

Renardius follows, a grim expression on his face.
User avatar
kipper
 
Posts: 755
Joined: Thu Dec 16, 2010 11:53 pm
Location: Vancouver, BC, Canada

Re: 6. The Stone Wood

Postby badams30 » Mon Feb 04, 2013 3:39 pm

Athelstan

Athelstan follows along as well, keeping a watchful eye as he goes...
User avatar
badams30
 
Posts: 3979
Joined: Mon Aug 15, 2011 4:08 pm
Location: Apex, NC

Next

Return to Night's Dark Terror

Who is online

Users browsing this forum: No registered users and 1 guest