by capheind » Wed Dec 22, 2010 5:42 am
While toying with the idea of a mutants and mazes game set on a Metamorphosis Alpha type ship, it came to me that a simple way to avoid the "only thieves can thieve, only fighters can fight" mentality I might just adjust the classes to be the actual social classes of a feudal society. So the Fighter class would be replaced with the guardian class and characters of that class at least have military training, and the Thief is replaced with the Peasant, a member of the underclass who uses his professional skills as a tradesman to strike out adventuring, Clerics Magic-users etc., will be replaced with members of the upper class and priestly orders that exploit psychic mutations and left over machines in a Thundarr the Barbarian like parody of magic. Just wondering if anyone has tried this before.
Troy Most of the time,
Capheind some of the time,
KJ6DRH if I ever figure out this radio
and Batman when I've had a few.