Tavin...
Moderator: greyarea
kwll wrote:Any XP for the dispatched skeletons?
greyarea wrote:Calmert goes for the turn this, um, turn turn [2d6] = 9 and four of the skeletons run for the hills! (Yes, I know it's a round, not a turn, but it wouldn't be as funny now would it?)
greyarea wrote:Encounter Complete
3XP each
Actions?
connivingsumo wrote:greyarea wrote:Encounter Complete
3XP each
Actions?
So should we be tracking and adding this to our characters as we go along, or do you prefer everyone to do it all at once?
greyarea wrote:As you go along.
kwll wrote:Calthas replies to the wizard, straight in his (elven) boots: "I did not say that this guy does not deserve to die, but I don't think anyone of you gets the irony of his situation. What would you do in his stead? This place is evil that's for sure, so let's not evil become part of ourselves."
tumblingdice wrote:kwll wrote:Calthas replies to the wizard, straight in his (elven) boots: "I did not say that this guy does not deserve to die, but I don't think anyone of you gets the irony of his situation. What would you do in his stead? This place is evil that's for sure, so let's not evil become part of ourselves."
"He who fights with monsters should look to it that he himself does not become a monster . . . when you gaze long into the abyss the abyss also gazes into you."--Friedrich Nietzsche
Full disclosure: I have not read Nietzche. I'm just a poser, or is it poseur?
What an interesting role-playing opportunity...
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