by greyarea » Tue May 24, 2011 3:35 pm
COMBAT
(Initiative, d6, d6, 6, 6, simultaneous combat)
Dieter casts continual light on the eyes of a cultist (saving throw v spells, d20, 8, FAIL). The cultist drops his mace and clutches his eyes, blinded.
Maeglin throws another dagger (d20, 11+2=13, HIT) which hits a wounded cultist. The blade (damage d4, 2) is enough to put the cultist out of his misery. He takes a last, desperate swing at Anadrea (d20, 19, HIT, dmg d6, 2), causing her some injury before his life flees him.
Anadrea slashes at the cultist that wounded her previously (d20, 17+1=18, HIT, dmg d8, 5+1=6) killing him instantly. That cultist's final blow (d20, 8, MISS) swings wide and he collapses, dead.
Dandy charges with his shield (d20, 8+1=9, MISS) as a cultist attacks him (d20, 17, HIT). The cultist dodges the shield as his mace comes over it, hitting the dwarf (dmg d6, 6) and injuring him.
The blinded cultist swings wildly at where he thought someone was, but (d20, 8-4=4, MISS) his mace falls impotently.
Cygnus is able to get a stone off from his sling (d20, 6+2=8, MISS) but misses in the commotion.
Furuk slashes with his sword at the blind cultist (d20, 17+3=20, HIT) which (damage d8, 5+1=6) puts the blind man out of his misery.
Kalvain swings his mighty sword at the last remaining cultist, that just bonked Dandy, and (d20, 17+4=21, HIT, dmg d8, 3+4=7) slices him through. He dies in a puddle of blood.
The flurry of action is done. Your enemies are vanquished, at least those that came into this room. Your sleep was disturbed though, so healing and spells have not occurred (other than the laying on of hands, earlier).
Actions?
Injuries
Paladin Kalvain 28/36
Cleric Dandy 14/23
Sylvan Anadrea 17/22
Vismund Druid 24/27