Skull Mountain Redux

greyarea's Labyrinth Lord game

Moderator: greyarea

Re: Skull Mountain Redux

Postby merias » Thu Dec 17, 2015 5:30 pm

greyarea wrote: or (for kicks and grins) d


ooc: Let's go that way, then :)
User avatar
merias
 
Posts: 1074
Joined: Sun Aug 26, 2012 6:21 pm
Location: Southern Quebec

Re: Skull Mountain Redux

Postby Spanningtree » Fri Dec 18, 2015 8:44 pm

Dieter - Mage

Dieter is passive about their direction, he'll just follow along for the moment pondering where that white dragons stash is.
Anall nathrack uthos bethos doss yell yenva. -Merlin
User avatar
Spanningtree
 
Posts: 3190
Joined: Wed Feb 23, 2011 2:50 am
Location: LV,NV

Re: Skull Mountain Redux

Postby greyarea » Sun Dec 20, 2015 1:42 am

Image

The party heads up the d direction. It leads to a dead end.

Actions?

Hit points and marching order
Grimes 46/46
--Dandy 33/33 < CLW x6, Bless, Hold Person, Find Traps, Augury, Silence 15'r, Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead, Protection from Evil 10' radius, CSW, Lower water >
Castinus 34/34
--Furuk 59/59
Dieter 31/31 < lightning bolt, fumble, magic missile x2, sleep, continual light, stinking cloud, slow x2, Evard's black tentacles >
--Acquaire
User avatar
greyarea
 
Posts: 4597
Joined: Wed Dec 15, 2010 5:45 pm
Location: Chicagoland, IL

Re: Skull Mountain Redux

Postby badams30 » Sun Dec 20, 2015 1:55 am

Grimes - Fighter

Grimes scowls and says "Nuts. Let's check it out a bit." (let's check for secret doors or concealed passages. If nothing, maybe head for "A"?
User avatar
badams30
 
Posts: 3979
Joined: Mon Aug 15, 2011 4:08 pm
Location: Apex, NC

Re: Skull Mountain Redux

Postby Spanningtree » Sun Dec 20, 2015 2:51 am

Dieter - Mage

Dieter will also look for secret doors, etc.
Anall nathrack uthos bethos doss yell yenva. -Merlin
User avatar
Spanningtree
 
Posts: 3190
Joined: Wed Feb 23, 2011 2:50 am
Location: LV,NV

Re: Skull Mountain Redux

Postby tumblingdice » Sun Dec 20, 2015 12:50 pm

Castinus also searches for secret doors, and traps.

OC: Kicks and grins, eh? The old Steve Miller Band trick of substituting "kicks" for "sh*t." You don't want to get caught up in any of that funky stuff. :)
Get thee to the dungeon. Get thee to the dungeon forthwith. Pass not the barbican. Amass not 200 GP.
User avatar
tumblingdice
 
Posts: 2729
Joined: Sat Dec 18, 2010 4:12 pm
Location: Southern NH

Re: Skull Mountain Redux

Postby greyarea » Sun Dec 20, 2015 3:41 pm

Traps and secret doors are searched for. None are found.

Image

Actions?

Hit points and marching order
Grimes 46/46
--Dandy 33/33 < CLW x6, Bless, Hold Person, Find Traps, Augury, Silence 15'r, Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead, Protection from Evil 10' radius, CSW, Lower water >
Castinus 34/34
--Furuk 59/59
Dieter 31/31 < lightning bolt, fumble, magic missile x2, sleep, continual light, stinking cloud, slow x2, Evard's black tentacles >
--Acquaire

OOC: This is a family friendly forum. You want vulgarities (and more, yikes) you can find it at unseen servant. ;)
User avatar
greyarea
 
Posts: 4597
Joined: Wed Dec 15, 2010 5:45 pm
Location: Chicagoland, IL

Re: Skull Mountain Redux

Postby Spanningtree » Sun Dec 20, 2015 6:16 pm

Dieter - Mage

I guess we backtrack and try another. "A" works fine.
Anall nathrack uthos bethos doss yell yenva. -Merlin
User avatar
Spanningtree
 
Posts: 3190
Joined: Wed Feb 23, 2011 2:50 am
Location: LV,NV

Re: Skull Mountain Redux

Postby Craigers07 » Sun Dec 20, 2015 9:22 pm

Furuk - Fighter

Furuk turns right at both intersections and heads north at point a. He allows traps to be searched for before proceeding down the passage.
User avatar
Craigers07
 
Posts: 626
Joined: Mon Dec 20, 2010 4:49 am

Re: Skull Mountain Redux

Postby greyarea » Mon Dec 21, 2015 2:14 am

Dieter searches for dragon gold, Furuk for adventure, and Castinus for traps and, finding none, you head down the corridor until you come to another split in the passage.

Image

Acquaire says, Maybe the face in the wall was right about this being the wrong way.

Actions?

Hit points and marching order
Grimes 46/46
--Dandy 33/33 < CLW x6, Bless, Hold Person, Find Traps, Augury, Silence 15'r, Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead, Protection from Evil 10' radius, CSW, Lower water >
Castinus 34/34
--Furuk 59/59
Dieter 31/31 < lightning bolt, fumble, magic missile x2, sleep, continual light, stinking cloud, slow x2, Evard's black tentacles >
--Acquaire
User avatar
greyarea
 
Posts: 4597
Joined: Wed Dec 15, 2010 5:45 pm
Location: Chicagoland, IL

PreviousNext

Return to Skull Mountain

Who is online

Users browsing this forum: No registered users and 1 guest