by JDJarvis » Mon Sep 26, 2011 3:15 pm
Here's a collection of notes on mutants and beasts to be found in The Valley of The People. Sure to be fleshed out later but I figured sharing this here was cool.
Spiderys - undomesticated spiderys from my mutant mounts post.
Spidergoat- as per rulebook, greatly feared but considered tasty.
Sham- sheep with a crusty coral-like shell instead of wool. AC 2. 1 HD. Move: 90(30)
Snail, spiked- large spike shelled snails. (use war snail as base). avoided except when desperate.
Forest Ants- smaller variations of The Giant Ant, their bite has a poison which overwhelms the victim with pain causing them to writhe in agony as they are eaten alive. Two forest ants can provide a meal, they must be clubbed to death carefully (-2 to attack) so as to not ruin the meal. Forest ants killed by fire will provide a tasty meal as well.
Dactyls- sabre toothed albino bats. they prefer to attack at night but if their nests (often in caves) are disturbed they will quickly awaken an be dangerous.
Stone Bear- Big grey coated bears. use cave bear stats (more claw damage). Not hunted on purpose except for the end of winter and very early spring.
Boars- as boars in rule book. Boars have a mutation 33% of the time. Considered attractive but dangerous prey.
Boar, hideous.- unfortuanetly some tracked boars turn out to be hideous boars.
Mt. Cat- as mountain lion. they are hunted to remove danger and for pelts but aren't' considered good eating.
Marsh Cat- as sabre-toothed tiger. a much feared predator that also wanders into lowland forests.
Chicken wolf- as per rulebook.
Furry Crocigator, scaled crocigator- two variant crocodiles.Considered edible but not very tasty, not really worth the risk.
Fish, giant- as per rulebook, The People are not capable fishers.
Gamma Sloth- as per rulebook. The hides of the gamma sloth is an unexploited resource for armor.
Gammasaur- unintelligent cousins of the Gamma Wyrm, probably go with a few dinosaur descriptions
Hemofowl- as per rulebook, caveman don't know about properties of hemofowl eggs.
Red bucks, Three-horns, No-horns, Bigtails- Herd animals found in small herds throughout the valley.
Lizard, Giant- as per rulebook
Worm-men- skinny Morlocks with only rudimentary weapons. they live on the opposite end of the valley from The People.
Pigasaurus- a porcine devourer from rulebook with twice the hitdice.
Purpa- large purple squirrels no thereat to Teenage Mutant cavemen, good-eating. AC 6, HD: 1, move : 150'(50')
Quill Cat- as per rulebook, greatly feared, considered bad omen.
Screech Bush- as per rulebook, ruins hunting for rest of day within a mile with a -20% tracking penalty to find prey.
Slunks- as per rulebook, NPCs of the peopel must ale morale check or flee upon sighting these creatures.
Snake- Furred Choker, - a large furred snake that even hunts in winter and crushes prey to death
snake- Death Dart- he death dart is a small 2' long poisonous snake.
Yellow Spider- a very poisonous 1 HD spider only about 1' across.
Weasel, giant- as per rulebook
Slug-horns- Xeno-cattle as per rulebook.