5. Viper (Jaggadash) Goblin Lair

Moderator: tumblingdice

Re: 5. Viper (Jaggadash) Goblin Lair

Postby tumblingdice » Mon Jan 21, 2013 1:26 pm

Harn, your kin looks to have been dead for several days. You find no secret doors.
Get thee to the dungeon. Get thee to the dungeon forthwith. Pass not the barbican. Amass not 200 GP.
User avatar
tumblingdice
 
Posts: 2729
Joined: Sat Dec 18, 2010 4:12 pm
Location: Southern NH

Re: 5. Viper (Jaggadash) Goblin Lair

Postby kipper » Mon Jan 21, 2013 3:05 pm

Renardius (Cleric)

Renardius also examines the statue, with view to toppling it if possible.
User avatar
kipper
 
Posts: 755
Joined: Thu Dec 16, 2010 11:53 pm
Location: Vancouver, BC, Canada

Re: 5. Viper (Jaggadash) Goblin Lair

Postby greyarea » Mon Jan 21, 2013 3:50 pm

Tret, rogue

Tret helps the cleric with statue toppling. I've had enough of snakes.
User avatar
greyarea
 
Posts: 4595
Joined: Wed Dec 15, 2010 5:45 pm
Location: Chicagoland, IL

Re: 5. Viper (Jaggadash) Goblin Lair

Postby Blood axe » Mon Jan 21, 2013 5:33 pm

Blood axe wrote:Harn lowers his head sadly.
Alas, one of my kin, slain.....

He examines the statue, then the room for any secret doors or panels.


He will examine the statue with the others.
To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.
User avatar
Blood axe
 
Posts: 2243
Joined: Fri Dec 17, 2010 5:19 am
Location: Famine in Far-go

Re: 5. Viper (Jaggadash) Goblin Lair

Postby tumblingdice » Mon Jan 21, 2013 6:24 pm

You successfully topple the snake statue to the floor. It breaks in two with a satisfying croak.

Any other actions? There's not much else to be done here in the Viper Goblin lair.
Get thee to the dungeon. Get thee to the dungeon forthwith. Pass not the barbican. Amass not 200 GP.
User avatar
tumblingdice
 
Posts: 2729
Joined: Sat Dec 18, 2010 4:12 pm
Location: Southern NH

Re: 5. Viper (Jaggadash) Goblin Lair

Postby Spanningtree » Mon Jan 21, 2013 8:13 pm

Soldath - Mage

Right, let's be onto bigger and better things. Sorry about your kinsman Harn...
Anall nathrack uthos bethos doss yell yenva. -Merlin
User avatar
Spanningtree
 
Posts: 3190
Joined: Wed Feb 23, 2011 2:50 am
Location: LV,NV

Re: 5. Viper (Jaggadash) Goblin Lair

Postby Blood axe » Mon Jan 21, 2013 8:27 pm

Spanningtree wrote:Soldath - Mage

Right, let's be onto bigger and better things. Sorry about your kinsman Harn...


Harn
Thank you....they will be avenged....we need to rest & regroup.
To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.
User avatar
Blood axe
 
Posts: 2243
Joined: Fri Dec 17, 2010 5:19 am
Location: Famine in Far-go

Re: 5. Viper (Jaggadash) Goblin Lair

Postby badams30 » Mon Jan 21, 2013 9:05 pm

Athelstan

Athelstan shakes his head and says, "yes, let's get going. Nothing here. And with luck we'll find many more goblins to kill and avenge our new colleagues clan."

Lets go out and regroup.
User avatar
badams30
 
Posts: 3979
Joined: Mon Aug 15, 2011 4:08 pm
Location: Apex, NC

Re: 5. Viper (Jaggadash) Goblin Lair

Postby greyarea » Mon Jan 21, 2013 10:45 pm

Tret, rogue

Yes let's. Beware the trap in the floor.
User avatar
greyarea
 
Posts: 4595
Joined: Wed Dec 15, 2010 5:45 pm
Location: Chicagoland, IL

Re: 5. Viper (Jaggadash) Goblin Lair

Postby tumblingdice » Tue Jan 22, 2013 4:08 am

You retrace your steps to the entrance of the goblin lair, taking care to avoid the pit trap. Your three horses are still tied up outside, as are the bodies of Soldath's mount, a few wolves, and all the dead goblins. Gray clouds fill the sky, but the rain has stopped for now.

Actions?
Get thee to the dungeon. Get thee to the dungeon forthwith. Pass not the barbican. Amass not 200 GP.
User avatar
tumblingdice
 
Posts: 2729
Joined: Sat Dec 18, 2010 4:12 pm
Location: Southern NH

PreviousNext

Return to Night's Dark Terror

Who is online

Users browsing this forum: No registered users and 1 guest

cron