I'm not complaining as I just change the rules in my game and it's not a problem, but I've always wondered how other DMs have handled the issue of wights.
According to the rules, if a wight successfully hits a player character, they lose one level. If you get down to zero levels, you die.
Is this just a handy tool to get rid of characters you don't like?
I tried to imagine what that would look like...
A 6th. level thief is hit by a wight... now she's 5th. level. Hmmm... you UNlearned all of those skills, HPs, Saving Throws, etc. etc.
or... as one of my past players suggested... "you just lose the level, and a level doesn't mean much except in combat - so you could still do the same skills, same hps, etc. you just lose one off of the number that appears off of the line "LEVEL:___".
I always removed this rule from my games because I thought - why play or why use a wight? I don't know, it always seemed silly to me.
I'd love to hear how other DMs have used wights, or anyone's opinion on the subject.