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Re: 4. Searching the Settlements

PostPosted: Tue Oct 02, 2012 1:16 am
by badams30
Athelstan - Fighter

Athelstan agrees with Soldath. "A good idea. It just might work. Let's do it!"

Re: 4. Searching the Settlements

PostPosted: Tue Oct 02, 2012 1:14 pm
by tumblingdice
Goblin voices rise in anger. A horse neighs. Turning, you see your three prisoners arguing, pointing at you, pointing at the door, pointing at each other. Pointing yields to shoving. Shoving to swords drawn.

Soon there are two goblin prisoners.

Re: 4. Searching the Settlements

PostPosted: Tue Oct 02, 2012 3:57 pm
by greyarea
Tret, rogue

Seems the little buggers are doing our work for us. That said, we could set fire to the door. Smoke 'em out. Give them a taste of their own medicine.

Re: 4. Searching the Settlements

PostPosted: Tue Oct 02, 2012 5:24 pm
by kipper
Renardius (Cleric)

"Now we have a dead body with which to wedge the door. Let us proceed with Soldath's plan."

Re: 4. Searching the Settlements

PostPosted: Tue Oct 02, 2012 6:38 pm
by badams30
Athelstan - FIghter

Perhaps we could start shouting, then take off. Our two uh... comrades would be left in front of the door. Would seem fitting.

Re: 4. Searching the Settlements

PostPosted: Fri Oct 05, 2012 2:03 am
by tumblingdice
So, what's the plan?

Re: 4. Searching the Settlements

PostPosted: Fri Oct 05, 2012 11:09 pm
by Spanningtree
Soldath - Mage

OCC: Assuming the door open inward on the right.

Athelstan, can you persuade these gobbies to knock on the door and speak with the occupants? We'll all wait off to the left side there close to the bank out of site from the doorway. Once the door is open you and Renardius rush the door with the dead gobbie body, the intention is to wedge the door open with the body. From there you can either sit tight and engage or back away from the door. Tret and I can soften any opposition from a distance if that is the case. Will that work?

Re: 4. Searching the Settlements

PostPosted: Sat Oct 06, 2012 1:26 am
by badams30
Athelstan - Fighter

OOC: Athelstan agrees with Soldath's plan. He'll ask the gobs to knock, telling them that we are right behind them. He'll also remind them our victory depends on the suprise element. He remings them of the loot and food to be had as well.

"Lets go now! Onward... to victory!" <cue the bold music and flag waving>

Re: 4. Searching the Settlements

PostPosted: Sat Oct 06, 2012 4:03 am
by tumblingdice
At the mention of food, the two remaining goblins approach the door as you step to the sides. They give a knock.

After a minute, they give a second knock.

Silence.

Re: 4. Searching the Settlements

PostPosted: Sat Oct 06, 2012 9:53 pm
by Spanningtree
Soldath - Mage

Hmmm.... He'll break out a flask of oil and douse the door with it. From there he will strike a fire.

OCC: Oil deducted.