connivingsumo wrote:DAK would have suited up - sorry about that; my "playing skills" are a bit dusty
I'm sure that will change where DAK is - so just let me know where he's at and I can reconfigure my action; my apologies.
No problem - Dak is suiting up and grabbing his big ol' sword. For Dak's armor, it will take two rounds to put it on. Then you can decide if you want to flank the foes.
As you all quickly prepare, the advancing bodies slowly materialize out of the dark... Skeletons!
You make out at least 10, perhaps 12 skeletons, all wearing piecemeal armor and carrying rusty swords or haphazard clubs. Almost all of them appear to be missing some parts, a foot here and there, a jaw, a hand, but the end result is the same - a bunch of skeletons. They advance slowly, methodically toward your campsite. They make no noise other than the rubbing of their armor or dull clack of their bones, but their empty gaze tells you that they aren't here to welcome you.
One more round till they reach the campsite, at which time I'll say you are sufficiently prepared to fight them. Marcus, you can get a free shot in on them prior to this round since you were ready. Also, you notice that Grinkle has disappeared.
I'll post a combat area map shortly. Actions?