Killer Tomatoes
Sources: Attack of the Killer Tomatoes (1978), Return of the Killer Tomatoes (1988), Attack of the Killer Tomatoes (1990 TV show)
http://www.youtube.com/watch?v=sYt0dpeyAU8
http://www.youtube.com/watch?v=36NgK-vJc1M
These genetically modified fruit turned on their human consumers, spreading from southern California to the world over the course of two decades. How do tomatoes manage to be effective predators without visible sensory organs, limbs, means of locomotion, or mouths? Never mind, just run! In the early stages of their life cycle, killer tomatoes are indistinguishable in size and coloration from ordinary grocery store produce – um, except for the fact that they growl, climb sheer surfaces like snails, leap like squirrels, and are voracious pack hunters. After numerous successful hunts, they reach the size of sports balls or large pumpkins, less effective at climbing but much faster on level terrain. Once they reach 60-80 pounds or more, killer tomatoes become solitary, swift ground hunters and begin acquiring sentience. Rare specimens, veterans of many kills, ultimately gain human-level intelligence and a frightening resistance to physical damage. These monsters can range from 500-800 pounds.
Small
STR: 1 (15) WPR: 1 (15)
DEX: NA PER: NA
AGL: 2 (30) PCN: 1 (15)
STA: 1 (15) PWR: NA
ATT: 1/23% WND: 1
MV: L 20, W 15
Experience: 50
Small tomatoes hunt in packs of 3d10
Medium
STR: 3 (45) WPR: 2 (30)
DEX: NA PER: NA
AGL: 3 (45) PCN: 2 (30)
STA: 2 (30) PWR: NA
ATT: 1/45% WND: 5
MV: L 75, W 30
Experience: 100
Medium tomatoes hunt in packs of 1d10
Large
STR: 4 (60) WPR: 4 (60)
DEX: NA PER: NA
AGL: 4 (60) PCN: 5 (75)
STA: 4 (60) PWR: NA
ATT: 1/60% WND: 10
MV: L 200, W 90
Experience: 300