Re: Again, into the Manor
Posted:
Thu Apr 25, 2013 3:42 am
by Craigers07
Furuk - Fighter
Furuk continues his attack on the second ogre.
Re: Again, into the Manor
Posted:
Thu Apr 25, 2013 5:22 pm
by greyarea
Grimes' Antagonism round 2INITIATIVE baddies [1d6] = 3 party [1d6] = 1 Ogres have initiative.
Ogre1 backhands at Grimes with his remaining arm
monster attack [1d20] = 15 barely missing.
Ogre2 presses his attack on Furuk
monster attack [1d20] = 9 but misses too.
Ogre3 is sneaking about somewhere.
The party responds
Shae does her ink thing.
Shae ink attack [1d20] = 15 Ogre 3 is revealed by it, although only partially so attacks are still at a penalty.
Dieter throws his dagger at Ogre2
Dieter +2 knife throw [1d20+3] = 17+3 = 20 CRITICAL HIT, MAX DAMAGE
Castinus takes his shot at Ogre3
Castinus bow of doubling [1d20+3] = 15+3 = 18, [1d20+3] = 3+3 = 6, [1d6] = 6, [1d6] = 4 landing both arrows.
Grimes presses his attack
Grimes Sword of Dismembering [1d20+2] = 14+2 = 16, dmg [1d6+1] = 5+1 = 6, killing his quarry.
Furuk also swings away
Furuk attack Sword +1 [1d20+3] = 12+3 = 15, dmg [1d8+3] = 8+3 = 11 ending his foe as well.
You have before you two deceased ogres and one ink-stained ogre.
Actions?Hit points and marching orderGrimes 30/46
--Furuk 45/51
Dieter 27/27
--Dandy 33/33
Castinus 29/29
--Shaelyyndenel 19/19
Re: Again, into the Manor
Posted:
Thu Apr 25, 2013 5:58 pm
by badams30
Grimes - Fighter
Grimes will spring at the partially revealed ogre with a smirk saying "I'm coming for YOUR arms now, ugly!" He'll swing when within range, trying to block the ogre's avenue of escape if possible.
Re: Again, into the Manor
Posted:
Thu Apr 25, 2013 6:14 pm
by kjc
Shae - Fighter/Mage
Shae aims for the ink and launches an arrow. "We can see you!"
Re: Again, into the Manor
Posted:
Thu Apr 25, 2013 7:43 pm
by Spanningtree
Dieter - Mage
Dieter will pull out another dagger and let it rip at ogre number 3.
Re: Again, into the Manor
Posted:
Sat Apr 27, 2013 1:42 pm
by Craigers07
Furuk - Fighter
Furuk turns toward the partially revealed ogre and swings his sword at what he can see.
Re: Again, into the Manor
Posted:
Sun Apr 28, 2013 1:17 am
by tumblingdice
Castinus looses one more pair of arrows at the ink-stained ogre.
Arrow deducted.
Re: Again, into the Manor
Posted:
Sun Apr 28, 2013 1:36 am
by greyarea
Grimes' Antagonism round 3INITIATIVE baddies [1d6] = 2 party [1d6] = 4Shae fires an arrow
Shae arrow [1d20] = 19 HIT
dmg [1d6] = 6Dieter throws a dagger
attack [1d20] = 19 HIT
dmg [1d4] = 1Castinus fires his bow of doubling
attack [1d20] = 15 double HIT
dmg [2d6] = 8Grimes takes a swing
Grimes Sword of Dismembering [1d20+2] = 9+2 = 11, dmg [1d6+1] = 4+1 = 5Furuk swings too
Furuk attack Sword +1 [1d20+3] = 15+3 = 18, dmg [1d8+3] = 5+3 = 8Everybody hits and the ogre falls dead. He remains partly invisible, the ink staining him. The other two remain quite dead as well.
Actions?Hit points and marching orderGrimes 30/46
--Furuk 45/51
Dieter 27/27
--Dandy 33/33
Castinus 29/29
--Shaelyyndenel 19/19
Re: Again, into the Manor
Posted:
Sun Apr 28, 2013 6:43 am
by badams30
Grimes - Fighter
Grimes spits on the ogre without the arm and says "I told you. You #$^%$&!" Then he smiles at the group and says "Thanks for the assist." He looks at Shae and winks, "Ink? Nice idea."
He'll start to search the ogres and the area around them.
Re: Again, into the Manor
Posted:
Mon Apr 29, 2013 2:05 am
by Spanningtree
Dieter - Mage
Dieter will retrieve his daggers and then proceed to searching the dead ogres.