Spirit Folk
Armour Class: 5 or by armour type
Hit Dice: See below
Move: 120' (40')
Attacks: 1 weapon
Damage: 1-8 or by weapon
No. Appearing: 1 (1)
Save As: Dwarf: 1-8
Morale: 9
Treasure Type: L, U, V
Alignment: Lawful
Spirit folk are fully detailed in the "Oriental Classes" supplement, and can also appear as NPCs. They may be of any level from 1 through 8. They do not have their own societies, instead they live with their human family clans. Low-level spirit folk may only have half or less of the rolled treasure, and high-level spirit folk will have treasure type "D" in addition. Magic items should be determined separately, by using the normal rules for NPCs. Most spirit folk are Lawful, but some 20% may be Neutral and 5% may be Chaotic.