Furuk looks round the corner. The way looks clear, but a sensitive
Maeglin checks for traps (
secret roll) to make sure. Finding none, you move on.
The way north is short, with a quick turn west. You head that direction.
Anadrea stops short for a minute, her Elven ears picking up a noise from behind them. After the party moves on and the magical light source rounds the corner, she waits but her infravision picks up nothing in the darkness behind them and she doesn't hear anything else.
The party rounds the corner west, after
Maeglin checks for traps (
secret roll) and declares "all clear". It's a short trip before the maze-like corridor turns south again. When the light source rounds the corner, a host of options is revealed southward.
The magical light casts harsh shadows down the hall, but you can make out at least two branches west and one east from where you are.
Actions?