by seneschal » Mon Feb 11, 2013 5:49 pm
Yeah, the pilot movie introduced a lot of potential plot elements which were never explored during the run of the show. The two novels and the newspaper strip they inspired were very much post-apocalyptic adventures suitable for Mutant Future gaming. The '70s pilot hinted at this by having shiny New Chicago (where computers even control the sunset) surrounded by blasted wasteland and eerie mutant-haunted ruins. However, other than having a few early episodes dealing with the Earth's scarcity of resources (and thus, its vulnerability to a Draconian trade blockade), the TV show never really dealt with this. Like the latter run of the newspaper strip, it became "James Bond in Space." Not necessarily a bad thing, but not what it started out as.
Granted, there was plenty of espionage during the newspaper strip's early post-apoc story lines. But the background was the vulnerable, rising new American civilization trying to hold its own against its Mongol overlords. The series didn't get into outer space until peace was arranged with the Mongol emperor in Asia, quickly followed by an invasion by the Tiger Men from Mars. It was this constant threat of invasion from the skies (and Dr. Huer's applying American anti-gravity technology to rocket-ships) that launched the series in a new direction. The Mongols, and their domed cities in North America, and the scavenger gangs roaming the wastelands, were still there -- but they all took a back seat to exploration of the solar system except when some interplanetary schemer sought to recruit a 5th column on Earth.
I thoroughly enjoyed the TV show. But the writers could have done a lot with the urban haves vs. the wasteland have-nots theme as well as a search for resources, artifacts and knowledge of the ancient world, etc. Again, there were a couple stray episodes that touched on ancient weapons caches and an attempt to frame Buck for causing the world's destruction 500 years earlier, but the potential wasn't exploited as it could have been.