In the old forums, there was a post were folk posted their M6 notes to help tryout the chargen and even push the limits of the system. If you have your own notes - characters, perks, complications, gear, and so on - by all means, post them.
Here are my stuff form Transformers: Generation 1:
Optimus Prime: Autobot Commander
"Freedom is the right of all sentient beings."
"At the end of this day, one shall stand, one shall fall"
Optimus Prime is the largest, strongest and wisest of all Autobots. Feels his role is the protection of all life, including Earth-life. Fights unceasingly to defeat the Decepticons. Splits into three autonomous modules: Optimus Prime, Roller, and Autobot Headquarters. Injury to one module is felt by the other two.
Might 4D (Brawling +2D)
Agility 2D (Rifle +2D, Sword +1D)
Wit 3D
Charm 3D (Command +2D)
Perks: Robot/Truck (Freightliner FL86)
Complications: Enemies (Decepticons), Personal Code (Honorable), Symbiotic Lifeforce (with modules)
Gear: Plasma Rifle 6D (10/30/60), plasma sword +4D, Roller (Autobot scout car), Autobot Headquarters (combat deck equipped with a versatile mechanic/artillery robot).
Special: Scale: +6D
______________________
Ratchet: Medic
"You break it, I'll remake it."
Ratchet was the best tool-and-die man on Cybertron. In his workbay he can make anything from a pin to a missile. Repairs injured Autobots, given the right parts. Likes to party, give backtalk, but does any job as well as anyone. Has laser scalpels, arc-welders, electron microscopes, circuit sensors, fluid dispensers at his disposal. Sometimes his having a good time interferes with his effectiveness.
Might 3D (Brawling +1D)
Agility 2D (Drive +1D, Dodge +1D)
Wit 4D (Repair +3D)
Charm 3D (Diplomacy +1D)
Perks: Robot/Car (Ambulance)
Complications: Enemies (Decepticons), Personal Code (Medical Ethos)
Gear: Laser scalpel +1D, tools
Special: Scale: +4D
______________________
Bumblebee: Espionage
"The least likely can be the most dangerous."
Small, eager, and brave, Bumblebee acts as messenger and spy. Due to his small size, he dares to go where others can't and won't. He idolizes the bigger Autobots, especially Optimus Prime and Prowl, and strives to be accepted. He is the most energy efficient and has the best vision of all the Autobots. He can go underwater for reconnaissance and salvage missions. Although physically the weakest Autobot, his stealth more than compensates for this inadequacy.
Might 1D+1
Agility 4D (Acrobatics +1D, Drive +1D, Stealth +2D, Pistol +1D)
Wit 3D+2 (Tracking +1D)
Charm 3D (Streetwise +1D)
Perks: Robot/Compact Car (Volkswagen Beetle)
Complications: Enemies (Decepticons)
Gear: Plasma Pistol 5d (5/20/50)
Special: Scale: +2D
______________________
Megatron: Decepticon Leader
"Peace through tyranny."
Megatron combines brute strength, military cunning, ruthlessness and terror. Aches to return to Cybertron to conquest after destroying all Autobots on earth. Plans to possess all Earth resources. Incredibly powerful and intelligent. Fires nuclear-charged fusion cannon. Can link up interdimensionally to a black hole and draw antimatter from it for use as a weapon. No known weakness.
Might 4D (Brawling +1D)
Agility 2D (Axe +1D, Rifle +3D)
Wit 3D
Charm 3D (Command +2D)
Perks: Robot/Hand gun (Walther P38 "U.N.C.L.E carbine")
Complications: Enemies (Autobots, Starscream), Requires holder in altmode.
Gear: Plasma BFG 7D (10/30/60), plasma axe +5D
Special: Scale: +6D
______________________
Starscream: Air Commander
"Conquest is made of the ashes of one's enemies."
Seeks to replace Megatron as leader. Ruthless, cold-blooded, cruel... considers himself the most sophisticated and handsome of Decepticons. Believes Decepticons should rely more on guile and speed rather than brute force to defeat Autobots. Fastest flyer of group, can reach Mach 2.8 and an altitude of 52 miles. Shoots cluster bombs and null-rays which disrupts the flow of electricity. Very good at what he does, but sometimes overrates himself.
Might 3D
Agility 4D (Pilot +3D, Dodge +2D Rifle +1D)
Wit 3D
Charm 2D (Command +1D)
Perks: Robot/Fighter Jet (F-15 Eagle)
Complications: Enemies (Autobots, Megatron), Crazy (greedy bastard)
Gear: Plasma BFG 7D (10/30/60), plasma axe +5D
Special: Scale: +6D
______________________
NOTES: For simplicity, I kept the cost of Robot/[altmode] at 0.
For the sake of being cheeky, I made stats for a famous 60's French comicbook sex idle:
Barbarella
Space Adventuress
She travels around space, finding adventure without really looking for it (like escaping from the last adventure). She is naive at times, and kindhearted, but she is never afraid to pull the trigger. She is quite liberal with her sexuality - if treated kindly. She is not much of a fighter, but she is a good shooter and diplomat.
Might: 2D
Agility: 3D (Dodge +1D, Pistol +1D, Rifle +1D, Pilot +1)
Wit: 3D
Charm: 4D (Diplomacy +1D, Seduce +2D)
Perks: none
Complications: Damsel in Distress (she get captured a lot), Slave to Fashion (something must happen to strip her of her clothing, which would result in her finding a new outfit - only to loose it on the next adventure)
Gear: (usually) Plasma Pistol (5D), (sometimes) Plasma Rifle (6D).