by gentleman john » Sat Sep 27, 2014 2:52 pm
Tricky question that one.
If I remember correctly, there was a single supplement published for the original FGU version of S&S. This supplement was a grab-bag of various bits and pieces - new equipment, new ships, ship systems, races, worlds. Basically, it was a compendium of ideas that had been gathered together and published.
Personally, I would like to see something similar for the new edition of S&S. While any new material could concentrate on just one theme, I think it would be better to cast a wide net. It could include all sorts of ideas that could be incorporated as the referee of a game saw fit, with no implication that it was all part of one coherent whole. Two things I would like to see in it, though: new systems to customise ships with, and alternative careers to the Fleet.