Please check my humanoid classes in the Open Workshop. These are for LL,, not AEC. So I want to keep them simple. They are modeled after the rules from Orcs of Thar.
Some levels have no increase in HD as a sort of balancing factor, but XP is a lot less.
Or would you rather have HD at each level, but increased XP?
Stronger creatures with more HD(Ogre, Bugbear,etc) start out at "negative levels", as weaker youngsters. When they reach Level 1 they become adults with full HD.
Do you like the negative levels/youngsters, or would you just like to start as Level 1?
There would have to be increased XP to balance an Ogre HD4+1 with a level 1 Fighter HD1.
Put in your ideas. I need your help.
Thanks!