daddystabz wrote:I am reading on pg 26 about planetary adventures right now and am a bit confused about Initiative. In the order of combat events missile attacks are made before PSI attacks which are also made before melee attacks. Let's say that my character rolls a higher initiative score than the bad guy alien (I will use the optional individual initiative option) but I want to make a melee attack and the baddy wants to make a missile attack against me. Does this mean the bad guy gets to go before me despite my PC rolling higher than him for initiative?????
The key to your answer is step 8, where it states, "THE OTHER SIDES ACT THROUGH STEPS 4-7, IN ORDER OF INITIATIVE."
In other words, the winning side/individual with the highest result (depending on whether you're using group or individual initiative) goes through steps 4-7 first, then the next group/individual goes through steps 4-7, ad nauseum. Then, when every side or individual in the conflict has cycled through the actions available, you start the Initiative process again by declaring movement then rolling a new Initiative number. Yes, this means you roll Initiative each round.
Obviously, not all of the steps 4-7 will apply to every individual/group depending on what exactly they're doing, but if one person in an allied group is shooting a gun, and another is punching someone, the order basically just ensures that the shooting character goes before the punching one.
Not sure how to read the invisibility table myself, so I'm waiting for an answer to that one too.
Colin