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The Savage AfterWorld

PostPosted: Thu Dec 16, 2010 5:28 pm
by sniderman
Don't forget to stop by The Savage AfterWorld for all of your Mutant Future needs! New mutations! New races! New creatures! New adventures! (And regular visits from one of our favorite post-apocalyptic cartoon barbarians...)

Updates and announcements will be posted in this thread. Thanks!

Re: The Savage AfterWorld

PostPosted: Thu Dec 16, 2010 5:31 pm
by Dyson Logos
Seriously, this is the place to go, you mutant scum!

Re: The Savage AfterWorld

PostPosted: Sat Dec 18, 2010 2:25 am
by Mangus
Sniderman,

Always interesting and useful stuff at the Savage AfterWorld! Keep up the great work, man!

Shane

Re: The Savage AfterWorld

PostPosted: Wed Dec 22, 2010 7:18 pm
by sniderman
I'm going to be away for the next week for the holidays. However, I've set up a few scheduled posts at The Savage AfterWorld for the next few days to celebrate the season, so be sure to visit Dec. 23, 24, and 25. You'll likely see:

- A freshly updated Thundarr sourcebook celebrating the one-year anniversary of its initial release.
- A new "abominable" psionic creature roaming the arctic wastelands
- A powerful red-suited NPC who terrorizes villages one night a year. "You better watch out," indeed.

Take care and Merry Christmas!

Re: The Savage AfterWorld

PostPosted: Sat Mar 05, 2011 10:38 pm
by sniderman
As I try to get back into the swing of regular posting, I have a few new things to share this week:

- Thundarr Thursdays have returned! This week, meet the One-Eye, a cyclops-like mutant straight out of Jason and the Argonauts!
- Crawling out of the ocean's depths is a creature with the head of a Great White and the body of a giant squid? What? A sharktopus? Why, that's just absurd. Meet the Octoshark. It's MUCH worse.
- And Sunday morning, I wanted to give Mutant Lords a new Dangerous Encounter to vex their players with. I'm running two Mutant Future games for Gen Con, but I bowed out of running a third. So presented Sunday is the third adventure I *would* have run this summer. Tomorrow, you'll meet "The Cult of the Red Band."

Re: The Savage AfterWorld

PostPosted: Mon Mar 07, 2011 10:41 am
by sniderman
If you think Brain Lashers are bad, wait'll you meet who -- or what -- they answer to:

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The Brain Lord, a new creature at The Savage AfterWorld.

Re: The Savage AfterWorld

PostPosted: Sat Mar 12, 2011 2:06 am
by Agrippa
Looking through your blog, mostly your racial options like barbarian and sorcerer. With that said I'd like use the but with some modifications, of course. I might like some help with that tomorrow or the day after if you're interested.

Re: The Savage AfterWorld

PostPosted: Thu May 05, 2011 4:05 pm
by sniderman
Meet Feldspar. He runs the village of Little Rock with an iron fist. Well, a "stone fist" anyway.

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Feldspar and the rest of the Geologian race can be found lumbering around The Savage AfterWorld...

Re: The Savage AfterWorld

PostPosted: Sat May 21, 2011 9:55 pm
by sniderman
Would you like a customizable GM screen? Are you a cheap bastard? If the answers to these questions are a resounding "Yes!", then try your hand at creating one of your own "Customizable "Do-It-Yourself-You-Cheap-Bastard" Gamemaster's Screen!" Fully illustrated instructions available at The Savage AfterWorld.

From this:
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To this:
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Re: The Savage AfterWorld

PostPosted: Mon Jun 13, 2011 1:20 pm
by sniderman
As The Savage AfterWorld prepares to celebrate its second anniversary of mutants and mayhem, we're giving away a host of Mutant Future-related prizes to the Followers of the blog. Up for grabs are:

- A brand-new softcover copy of the Mutant Future rulesbook
- A brand-new softcover copy of the Apocalypse Tech Report supplement for Mutant Future
- A brand-new set of Nuke Dice from Q-Workshop
- And three Radioactive Waste dice cups to hold your radioactive randomizers!

Want to be in the running to score one of these items? Check out The Savage AfterWorld for details. The drawing will be held on June 17 - our second anniversary of goin' live. Good luck!