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Ship Skill and Ship-to-Ship Combat

PostPosted: Mon Feb 11, 2013 1:02 am
by Barrel Rider
Maybe I'm missing something, but on pages 48-49 in the Ship-to-Ship Combat section of the book, it makes mention of a Ship Skill that is used to determine ranges in ship-to-ship combat. It on these pages:

The ship has a base skill of its own, rather than depending on a character's skill, because of the various targeting systems. Ship skill is applied to all vessels, including enemy ships.


However, nowhere in the description of the ships in the core rules can I find a base value of this Ship Skill. Am I missing something somewhere? I can't help but believe this is my own oversight. Can someone give me a helping hand or keen eye?

Thanks so much.

Re: Ship Skill and Ship-to-Ship Combat

PostPosted: Mon Feb 11, 2013 7:54 pm
by gentleman john
Page 49, the Ship-to-Ship combat table. That table lists the Ship Skill for different attacks at different ranges.

Hope that helps.

Re: Ship Skill and Ship-to-Ship Combat

PostPosted: Wed Feb 13, 2013 4:04 am
by Barrel Rider
Ahh, yes. I was reading the chart incorrectly. Thanks a lot!

Re: Ship Skill and Ship-to-Ship Combat

PostPosted: Wed Feb 13, 2013 5:23 am
by Barrel Rider
Sorry for the second question, but am I correct in assuming that because Ion Torpedoes do not have a damage listed that they do the same amount of damage as Beam Weapons, but instead allow the crew to save on EU costs of running a ship?

Re: Ship Skill and Ship-to-Ship Combat

PostPosted: Wed Feb 13, 2013 10:02 pm
by gentleman john
For some reason, the damage for ion torpedoes is listed under the section for fireballs on page 48. Both ion torpedoes and fireballs do 1d6 x 10 damage.

Re: Ship Skill and Ship-to-Ship Combat

PostPosted: Thu Feb 14, 2013 1:09 am
by Goblinoid Games
Sorry guys, I tried to improve the organization of the rules but it could be better.

Re: Ship Skill and Ship-to-Ship Combat

PostPosted: Thu Feb 14, 2013 8:09 pm
by gentleman john
Looking at the text, the positioning makes sense for narrative reasons.

I won't complain. I like the game, and I've seen bigger companies make worse mistakes in books I've paid more for.

Re: Ship Skill and Ship-to-Ship Combat

PostPosted: Mon Feb 25, 2013 5:01 am
by Barrel Rider
No complaints at all for a wonderful game at fantastic pricing! Keep up the good work, sir!