11 levels of Dungeon - Dyson's Delve is COMPLETE!

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11 levels of Dungeon - Dyson's Delve is COMPLETE!

Postby Dyson Logos » Fri Dec 31, 2010 3:38 pm

As of this morning, my mini-mega-dungeon is complete.

11 levels of dungeon with an open-ended final level so you can expand it as you wish, designed to take characters from level 1 to level 6 as they explore the whole thing.

Each level is roughly 170 x 170 feet in size and the module uses a fairly wide variety of opponents without falling into the classic "what on earth is a manticore doing living right next door to a bunch of kobolds" trap. (The kobolds have been hiding from the manticore for some time, let me tell you!)

That's right, 11 one-page dungeons, all stocked and interlinked and ready to go!

My new year's gift to you, Labyrinth Lorders!

Dyson's Delve
(click the link. click the link. click it! CLICK IT!)
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Re: 11 levels of Dungeon - Dyson's Delve is COMPLETE!

Postby scadgrad » Fri Dec 31, 2010 4:08 pm

A fine gift indeed, I've really enjoyed the read, quite inspiring and nicely done.
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Re: 11 levels of Dungeon - Dyson's Delve is COMPLETE!

Postby Black Wyvern » Fri Dec 31, 2010 5:02 pm

I have only had a chance to look at the first couple levels, but I will read the rest. AWESOME stuff Dyson!
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Re: 11 levels of Dungeon - Dyson's Delve is COMPLETE!

Postby austrodavicus » Fri Dec 31, 2010 7:39 pm

As I said on the blog, I am incredibly grateful for this very generous gift.
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Re: 11 levels of Dungeon - Dyson's Delve is COMPLETE!

Postby Irda Ranger » Sat Jan 01, 2011 12:57 am

Fantastic! Dyson, this is really cool!
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Re: 11 levels of Dungeon - Dyson's Delve is COMPLETE!

Postby monk » Sun Jan 02, 2011 12:31 am

Clicked and saved. Love it. Thanks Dyson!
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Re: 11 levels of Dungeon - Dyson's Delve is COMPLETE!

Postby Blood axe » Sun Jan 02, 2011 1:03 am

Dyson- great stuff!

I have one large problem though. The treasure is way, way too much. Hobgoblins with 500 gold pieces each?? I think the treasure needs to be changed & then the dungeon will be really great!
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Re: 11 levels of Dungeon - Dyson's Delve is COMPLETE!

Postby Dyson Logos » Sun Jan 02, 2011 2:30 am

Blood axe wrote:Dyson- great stuff!

I have one large problem though. The treasure is way, way too much. Hobgoblins with 500 gold pieces each?? I think the treasure needs to be changed & then the dungeon will be really great!


You'll note that the treasure was determined primarily using the treasure tables for the various monster types. However, it was modified slightly (not by much, mind you) in order to make the module playable. If there was less treasure per encounter, then you would either need lower level monsters on the deeper levels (as the party would be lower level), or you would need to reduce the power of the monsters on the lower levels so that the party wouldn't just be wiped out by them (that said, some of the monsters are pretty tough to beat anyways after two playtests).

It comes down to either making the end monster wimpy, or increasing the size of the dungeon so there would be more encounters, or running it as-is.
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Re: 11 levels of Dungeon - Dyson's Delve is COMPLETE!

Postby connivingsumo » Sun Jan 02, 2011 2:46 am

SWEET! 8-) :mrgreen: :ugeek:

Gonna go get it (download) right now.

Thanks Dyson! :D
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Re: 11 levels of Dungeon - Dyson's Delve is COMPLETE!

Postby bat » Sun Jan 02, 2011 6:05 pm

Amazing, Dyson, you have really put a great dungeon together. Downloading!
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