The party moves north (?) and the smell doesn't abate.
One look around this gruesome place shows that something awful uses this place as either a burial crypt or a trophy room! The walls of this vaulted chamber are lined with limed-over corpses. A whole circle of barely distinguishable forms creates a lower tier. Afresh erring of calcified corpses, seemingly standing upon the heads and shoulders of those beneath, decorates the cavern walls at a height of about 12' or so. What at first seemed to be rock formations at the base of the lower ring of petrified bodies is evidently many similar remains-dwarves, gnomes, halflings, elves - the shorter standing, the taller kneeling or sitting. The steady drip and splash of water from the ceiling down the walls and over the stoney corpses creates a pool of water in the northeastern portion of the cavern. It flows out a tunnel there.
Actions?Hit points and marching orderGrimes 27/58
--Dandy 31/33 < Bless, Hold Person, Find Traps, Silence 15'r, Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead, Protection from Evil 10' radius, Lower water >
Castinus 34/34
--Furuk 52/59
Dieter 31/31 < Magic Missile x 3, Sleep, Levitate, Phantasmal force, Stinking cloud, Lightning bolt, Water breathing, Dimension door >
--Acquaire