The party enters the Inn.
Welcome to the Dagger and Wand! Please close the door behind ye! You look cold. Freya! Get this band some mulled wine! yells a dwarf at the bar, which is close to the door and runs long along the wall. He's obviously on a raised platform behind the bar, and his red beard, nicely braided, shows flecks of grey, as does the red hair peeking from under his bandanna.
From across the room you hear over the din, Get it yourself! I'm busy!
The bartender turns, and then five mugs of warm mulled wine are on the counter. You get a chance to look around. After the frightful cold outside, you notice that this place is warm! Hot, even! Your cold fingers and toes tingle as life returns to them, and your exposed skin burns as it warms.
The Dagger and Wand is packed to the gills. There are at least two musicians in opposite corners and people attempting to dance. There are many rough looking people: by their gear you'd guess sailors or longshoremen. There are other assorted folks as well, of every race and type. There seems to be plenty of food and drink, although much of the food appears to be various types of preserved items and root cellar vegetables, and the bread that's you see people eating appears to be hardtack.
A half-ogre approaches and leads you to a small high-boy, without stools. Given the density of life in the bar, it's surprising that there is any place for you at all. The half-ogre pushes aside a sleeping elf and wipes the tabletop quickly before presenting it to you. Dandy is at eye level with the tabletop (and Grimes needs his tiptoes to get there) but it will have to do. The half-ogre turns and says, You boys look new. I didn't think we'd get anyone new since the Frost, least not anyone alive. I'm Crunch and I'll be by with more mulled wine in a minute.
The minute is more like ten. Your fingers are just starting to work and you are actually sweating when he refills your mugs from an earthenware jug, which he then leaves on the table, half full.
Actions?
Hit points and marching order
Grimes 46/46
--Furuk 59/59
Dieter 31/31 < remove curse, lightning bolt, continual light, auditory illusion, magic missile x2, floating disc >
--Dandy 33/33 < CLW x6, Hold Person, Find Traps, Remove Curse, Dispel Magic, Exorcise >
Castinus 34/34
OOC: The Tomb of Horrors is completed. As per the module suggests, I'm awarding everyone 95,000XP for the adventure. That should be enough to bump most of you up at least one level. It actually suggests an even 100K for defeating Acererak but you didn't quite defeat him, did you? :)