Dandy feels his wits returning, as if from the worst hangover in his long dwarvish life. The feeblemind effect has passed. Sadly, all of his spells are gone, lost in the seas of memory...
He hits Grimes with the staff Heal [1d6+1] = 6+1 = 7 and the halfling opens his eyes...
Also, Furuk feels the spell effects wane.
Actions?
Hit points and marching order
Grimes 2/46
--Furuk 18/59
Dieter 16/27 <sleep, continual light, stinking cloud, fireball >
--Dandy 8/33 < Bless, Hold Person, Delay Poison, Augury, Silence 15'r, Glyph of Warding, Cure Disease, Dispel Magic > (Feeblminded)
Castinus 8/34
--Shaelyyndenel 11/22 <Charm Person, Magic Missile, Continual Light, Invisibility>