by Scalydemon » Fri May 11, 2012 10:46 pm
Behind the small Temple in the swampy underbrush
Round 1 init
Players 5
Toads 6
The monsters win round 1 Initiative and are first to act. The closest one shoots it's gross bulbous bone white tongue at Zavenorrin, atk roll 2, misses badly. The next closes one closes the 30' distance in a few bounds and bites at Zavenorrin, atk roll 4, misses. The fat pale yellow Toad has glistening skin, and a bony backplate. It's two eyes are large and glassy with a vertical black slit. From deeper within the swampy underbrush 9 more Giant Yellow Toads move up, attracted by the smells of humanoid flesh, they are all within 10-30' now.
Zavenorrin continues concentrating on his spell casting 'sleep'. Roll 2,6. Four of the nearest Toads slump down onto the ground. The others croak and sniff about hungrily at the air.
Meanwhile...the rest of the party moves at a full run around the east side of the Temple to join in the fray. They spend their full round moving the 90', but now stand panting next to Zavenorrin as he finishes weaving his spell
That is the end of round 1. Seven Giant Yellow Toads remain up, 4 are slumbering.
What are your round 2 actions?, as I will be rolling round 2 initiative next
Let the red dawn surmise
What we shall do,
When this blue starlight dies
And all is through.Publisher of AFS Magazine An old school gaming & pulp literature fanzine available in print only http://hallsoftizunthane.blogspot.com/