Statting Star Trek ships for S&S 2e

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Re: Statting Star Trek ships for S&S 2e

Postby Stephen » Thu Nov 29, 2012 4:19 am

Per http://www.ex-astris-scientia.org/artic ... _ships.htm, the only Federation/Romulan/Klingon ship classes ever seen on-screen (notwithstanding shuttlecraft or starbases) in Star Trek TOS are:
•Constitution class (http://en.memory-alpha.org/wiki/Constitution_class)
•J-class (http://en.memory-alpha.org/wiki/Class_J_starship)
•D7 class (Klingon / Romulan battlecruiser) (http://en.memory-alpha.org/wiki/D7_class)
•Bird of Prey (Romulan) (http://en.memory-alpha.org/wiki/Romulan ... nd_century) )
•Antares class (http://en.memory-alpha.org/wiki/Antares_type)

Using data from Memory Alpha (and filling in the gaps with a little imagination):

Constitution Class (Heavy Cruiser)
The Constitution-class starships, which were also known as Starship-class1 or Class I Heavy Cruisers, were the premier front-line Starfleet vessels in the latter half of the 23rd century. They were designed for long duration missions with minimal outside support and are best known for their celebrated missions of galactic exploration and diplomacy which typically lasted up to five years.
Crew complement: 430
Command rank: Captain
Power Pile Base: 250 (two pods)
Teleporter capacity: 6 at a time
Beam banks: 6
Ion Torpedoes: 15
Shuttle ships: 4
Sick bay capacity: 5

J-Class (Cargo / Transport / Cadet Training Ship)
The class J starship was a small, antiquated starship design used by the Federation and independent traders alike well into the mid-23rd century.
Crew complement: 6
Command rank: civilian
Power Pile Base: 50 (two pods)
Teleporter capacity: 1 at a time
Beam banks: None
Ion Torpedoes: None
Shuttle ships: 1
Sick bay capacity: Two sick bays, each with a capacity of 2

D7 class (Battle Cruiser)
The D7 class battle cruiser was a 23rd century warship originally designed and used by the Klingon Imperial Fleet, before being shared with the Romulan military during the late-2260s.
Crew complement: 430
Command rank: Klingon Captain or Romulan Commander (equivalent to a Federation Captain)
Power Pile Base: 300 (two pods)
Teleporter capacity: 7 at a time
Beam banks: 2
Ion Torpedoes: 20
Shuttle ships: 4
Sick bay capacity: 5

Bird of Prey Class (Light Cruiser)
The Romulan Bird-of-Prey was a type of space vessel that was in service with the military of the Romulan Star Empire during the latter half of the 23rd century. Gaining its name from the bold pattern of an alien bird's feathers painted on the ship's ventral hull, the Romulan Bird-of-Prey was the successor of a 22nd century counterpart of similar design.
Crew complement: 170
Command rank: Sub-Commander (equivalent to a Federation Commander)
Power Pile Base: 200 (two pods)
Teleporter capacity: 6 at a time
Beam banks: None
Fireball Torpedoes: 10
Shuttle ships: 2
Sick bay capacity: 5
Notes: The Bird-of-Prey has an alternate defense screen configuration that bends light and sensors around the hull, thus cloaking it from detection. This cloaking device configuration has the same energy requirements as full screens, cannot absorb incoming attacks, and must be lowered to fire weapons. Teleporters may be used while cloaked. Cloaking imposes a -4 penalty to an opposing ship’s combat skill check, and grants a +4 bonus to save checks in regard to effects in which knowing the cloaked ship’s location is a factor.

Antares class
The Antares-type was a small, multipurpose 23rd century Federation starship identified as a survey ship, transport, cargo and science-probe vessel. This class of vessel was commonly used during the 2260s.
Crew complement: 20
Command rank: Captain
Power Pile Base: 100 (two pods)
Teleporter capacity: 4 at a time
Beam banks: 0
Ion Torpedoes: 0
Shuttle ships: 2
Sick bay capacity: 5
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Re: Statting Star Trek ships for S&S 2e

Postby gentleman john » Sat Dec 01, 2012 8:46 pm

Nice job.

I've been using the old FASA ship recognition manuals as the basis for some conversions I've been working on. They're not too dissimilar. I did think of using SFB, but there are far too many vessels and variants in the SSD manuals. Faaaaar too many ... Also, there are too many specialist weapons that don't fit into the S&S rules as they stand. Drones, anyone? PPDs? ESGs?

I take the Federation vessels as my standard. This means that some of the Klingon and Romulan vessels have half-power beam banks, as FASA tended to organise the phasers into banks to begin with. Federation vessels tend to have two phasers per bank, while some alien vessels have one.
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Re: Statting Star Trek ships for S&S 2e

Postby Kathulos » Sun Dec 02, 2012 4:51 pm

If your going by the old FASA material, you might want to take the time to look throught here;
http://home.comcast.net/~ststcsolda/
It's a compilation of all the ships FASA created, along with some that showed up in adventures and magazine articles.
In addirion, there are fan creations, and expanded versions of established ships.
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Re: Statting Star Trek ships for S&S 2e

Postby gentleman john » Tue Dec 04, 2012 6:56 am

Had a look at that site. It's nice to see versions for the TNG era, given that FASA lost the licence after publishing only two books for that period (Officer's Manual and First Season Guide). Thanks for the pointer.

A question: when converting ships, do people like to stick to the S&S rules as written, or do they prefer to introduce house-rules to provide distinctive features for their vessels? I lean towards the latter, as I like to highlight differences in technology.
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Re: Statting Star Trek ships for S&S 2e

Postby az_gamer » Sat Dec 15, 2012 10:35 pm

I just got my copy of the game about two weeks ago on PDF Download. After reading the starship rules I have my own interpretation on the stats that may be of assistance for those folks who have questions about reconcilling the small crew sizes compared to Trek TOS ship designs and canon stats. My interpretation of the S&S 2E crew stat is that is statistic actually refers to command crew. If A S&S2E Frigate has a crew compliment of 10 it wouldn't have enough real crew members to keep the starship running if even some of the crew beamed planet side for an away mission. Now if the same ship had a crew of 100, 10 of which were the command officers (as stated in the original stat) then the stat is a lot closer to both canon crew compliment and a realistic approach to handling a service starship. The other 90 crew would be the general nameless rank and file crewmembers that keep everything running and would only be casual npc that have minimal interaction with the PC command crew. So my way of handling this game stat is to consider the crew compliment is 10% of the actual maximum crew compliment. You could write it 10/100 on your ship record sheets to indicate the mod of this rule. In this way a dreadnaught would have a crew compliemnt of 150/1500.
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Re: Statting Star Trek ships for S&S 2e

Postby az_gamer » Sat Dec 15, 2012 10:41 pm

I am a huge trek fan, I think using oringnal trek designs in this game is great. I however, am using a little different approach and designing ships that have a trek inspired look or feel but different asthetic qualities to reflect the idea that its S&S and not star trek itself. So far I have designed one confed vessel and two zangid vessels. I posted them on a S&S 2E project sandbox I started on the StarFrontiers.us development site. These are preliminary designs and may undergo some changes before I use them in game.

http://www.starfrontiers.us/node/7271
http://www.starfrontiers.us/node/7246
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Re: Statting Star Trek ships for S&S 2e

Postby az_gamer » Sun Dec 16, 2012 2:13 am

Here is another design I did this one is closer to a Trek style ship.

http://www.starfrontiers.us/node/7272
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Re: Statting Star Trek ships for S&S 2e

Postby Stephen » Sun Dec 16, 2012 6:11 pm

az_gamer wrote:Here is another design I did this one is closer to a Trek style ship.

http://www.starfrontiers.us/node/7272


Hey, these are pretty good! What application do you use to render these?
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Re: Statting Star Trek ships for S&S 2e

Postby az_gamer » Sun Dec 16, 2012 8:07 pm

These were done in DAZ Studio
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Re: Statting Star Trek ships for S&S 2e

Postby az_gamer » Sun Dec 23, 2012 9:15 pm

I noticed that one of the contributors was using the term Power Point Base instead of Power Pile Base. It has a more elegant sound to it and still gets the same idea conveyed. I like it.
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